Frikkin ‘uge.
MV3D is getting a little big. It’s about 65kloc now in 230 files, though I suppose some of that is cruft that I’ll be pruning sooner or later. There’s over 300 unit tests, but to have good coverage, it probably needs another 300.
I haven’t updated in a while, mostly because there hasn’t been anything interesting to update about. I’m still working with Axiom. It’s not going badly, but there’s a lot of work to do. I’m also doing a lot of refactoring and adding unit tests as I go along, so that’s part of the reason it is taking so long. I’ve finished all the server plugins except the simulation one. So, right now, I’m going through all the various objects and areas and making them work with Axiom.