In svn trunk, MV3D now supports all three platforms! That includes server, client, and tools. This is a pretty big deal as until fairly recently, MV3D didn’t support running anything but the server on Linux. Both Ogre3D and Panda3D are available on Windows and Linux. OS X only supports Panda3D at the moment. There’s a build slave configured for each supported OS combo, and there’s now a wiki page showing supported platforms.
Panda 3D on OS X:
Ogre3D on Linux:
The 0.75 release is wrapping up now, but we’ll need as much testing on all supported OSes as we can get. Unfortunately, there isn’t an easy install for Ogre3D on Linux just yet, but that’s something we’ll work on in coming releases. The first step here is to get it all working. Next up is making it easier to use. On the other hand, Panda3D is a breeze to install for any supported platform.
I’m currently working out what the next release will bring. There are a lot of options and a lot that needs to get done before we hit 1.0. Stop by IRC or the forums if you are interested in helping out or finding out more about MV3D.