I’m finally gearing up to make another official release of MV3D. This release includes quite a lot of new content creation features including:
Add and remove objects
Move and rotate objects
Select objects by mouse or from a list
Object Factory UI (for creating complex objects using templates)
A bunch of big client features:
Camera that doesn’t go through walls
New loading screen / progress bar
Windows install exe!
Plus some behind the scenes additions:
No more media directory (shaves 30mb or so off the download size)
Bumpers on the ends of the world so characters don’t fall off
Client requests items from the server instead of the server pushing them on the client
Lots of new unit tests! I think double the number in the last release.
Here’s a video I made for the release:
You can download the first release candidate of the MV3D Client for windows right now and connect to the alpha server. If you don’t already have an account, go to the MV3D login server and create one.
As a side note, the music in the video is the first piece I’ve recorded since I got my new bass guitar.