MV3D Development Blog

March 22, 2009

LFG

Filed under: Uncategorized — SirGolan @ 3:20 pm

There hasn’t been a lot of visible progress on MV3D recently. That’s mostly due to changes in my employment, but also because I’m working on a monolithic project to revamp the load balancing. I think I’m half way through, but I’m not really sure. Anyway, for the past 3 years, I’ve been the only developer working on MV3D. Mainly, I wanted to make sure that the foundation was in place and it had a clear vision. After these load balancing changes, though, I feel like the foundation will be there. So, I’m looking for help.

The big areas are client side programming, tools / editors, and help taming Ogre’s art pipeline. However, once the load balancing is done, I’m going to start working on Siegium again, but this time it’ll be as a demo world for MV3D that has game logic.

If you are interested, comment/email/post on the forums/send carrier pigeons.

13 Comments »

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